forked from ebhomengo/niki
244 lines
8.1 KiB
Go
244 lines
8.1 KiB
Go
package gofakeit
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import "math/rand"
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// Noun will generate a random noun
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func Noun() string { return noun(globalFaker.Rand) }
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// Noun will generate a random noun
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func (f *Faker) Noun() string { return noun(f.Rand) }
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func noun(r *rand.Rand) string {
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var nounType = map[int]string{
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0: "noun_common",
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1: "noun_concrete",
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2: "noun_abstract",
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3: "noun_collective_people",
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4: "noun_collective_animal",
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5: "noun_collective_thing",
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6: "noun_countable",
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7: "noun_uncountable",
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}
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return getRandValue(r, []string{"word", nounType[number(r, 0, 7)]})
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}
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// NounCommon will generate a random common noun
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func NounCommon() string { return nounCommon(globalFaker.Rand) }
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// NounCommon will generate a random common noun
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func (f *Faker) NounCommon() string { return nounCommon(f.Rand) }
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func nounCommon(r *rand.Rand) string { return getRandValue(r, []string{"word", "noun_common"}) }
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// NounConcrete will generate a random concrete noun
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func NounConcrete() string { return nounConcrete(globalFaker.Rand) }
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// NounConcrete will generate a random concrete noun
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func (f *Faker) NounConcrete() string { return nounConcrete(f.Rand) }
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func nounConcrete(r *rand.Rand) string { return getRandValue(r, []string{"word", "noun_concrete"}) }
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// NounAbstract will generate a random abstract noun
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func NounAbstract() string { return nounAbstract(globalFaker.Rand) }
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// NounAbstract will generate a random abstract noun
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func (f *Faker) NounAbstract() string { return nounAbstract(f.Rand) }
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func nounAbstract(r *rand.Rand) string { return getRandValue(r, []string{"word", "noun_abstract"}) }
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// NounCollectivePeople will generate a random collective noun person
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func NounCollectivePeople() string { return nounCollectivePeople(globalFaker.Rand) }
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// NounCollectivePeople will generate a random collective noun person
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func (f *Faker) NounCollectivePeople() string { return nounCollectivePeople(f.Rand) }
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func nounCollectivePeople(r *rand.Rand) string {
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return getRandValue(r, []string{"word", "noun_collective_people"})
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}
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// NounCollectiveAnimal will generate a random collective noun animal
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func NounCollectiveAnimal() string { return nounCollectiveAnimal(globalFaker.Rand) }
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// NounCollectiveAnimal will generate a random collective noun animal
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func (f *Faker) NounCollectiveAnimal() string { return nounCollectiveAnimal(f.Rand) }
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func nounCollectiveAnimal(r *rand.Rand) string {
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return getRandValue(r, []string{"word", "noun_collective_animal"})
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}
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// NounCollectiveThing will generate a random collective noun thing
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func NounCollectiveThing() string { return nounCollectiveThing(globalFaker.Rand) }
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// NounCollectiveThing will generate a random collective noun thing
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func (f *Faker) NounCollectiveThing() string { return nounCollectiveThing(f.Rand) }
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func nounCollectiveThing(r *rand.Rand) string {
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return getRandValue(r, []string{"word", "noun_collective_thing"})
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}
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// NounCountable will generate a random countable noun
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func NounCountable() string { return nounCountable(globalFaker.Rand) }
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// NounCountable will generate a random countable noun
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func (f *Faker) NounCountable() string { return nounCountable(f.Rand) }
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func nounCountable(r *rand.Rand) string { return getRandValue(r, []string{"word", "noun_countable"}) }
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// NounUncountable will generate a random uncountable noun
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func NounUncountable() string { return nounUncountable(globalFaker.Rand) }
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// NounUncountable will generate a random uncountable noun
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func (f *Faker) NounUncountable() string { return nounUncountable(f.Rand) }
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func nounUncountable(r *rand.Rand) string {
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return getRandValue(r, []string{"word", "noun_uncountable"})
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}
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// NounProper will generate a random proper noun
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func NounProper() string { return nounProper(globalFaker.Rand) }
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// NounProper will generate a random proper noun
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func (f *Faker) NounProper() string { return nounProper(f.Rand) }
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func nounProper(r *rand.Rand) string {
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switch randInt := randIntRange(r, 1, 3); randInt {
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case 1:
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return getRandValue(r, []string{"celebrity", "actor"})
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case 2:
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return generate(r, getRandValue(r, []string{"address", "city"}))
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}
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return getRandValue(r, []string{"person", "first"})
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}
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// NounDeterminer will generate a random noun determiner
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func NounDeterminer() string { return nounDeterminer(globalFaker.Rand) }
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// NounDeterminer will generate a random noun determiner
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func (f *Faker) NounDeterminer() string { return nounDeterminer(f.Rand) }
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func nounDeterminer(r *rand.Rand) string { return getRandValue(r, []string{"word", "noun_determiner"}) }
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func addWordNounLookup() {
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AddFuncLookup("noun", Info{
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Display: "Noun",
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Category: "word",
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Description: "Person, place, thing, or idea, named or referred to in a sentence",
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Example: "aunt",
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Output: "string",
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Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) {
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return noun(r), nil
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},
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})
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AddFuncLookup("nouncommon", Info{
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Display: "Noun Common",
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Category: "word",
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Description: "General name for people, places, or things, not specific or unique",
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Example: "part",
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Output: "string",
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Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) {
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return nounCommon(r), nil
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},
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})
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AddFuncLookup("nounconcrete", Info{
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Display: "Noun Concrete",
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Category: "word",
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Description: "Names for physical entities experienced through senses like sight, touch, smell, or taste",
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Example: "snowman",
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Output: "string",
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Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) {
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return nounConcrete(r), nil
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},
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})
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AddFuncLookup("nounabstract", Info{
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Display: "Noun Abstract",
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Category: "word",
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Description: "Ideas, qualities, or states that cannot be perceived with the five senses",
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Example: "confusion",
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Output: "string",
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Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) {
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return nounAbstract(r), nil
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},
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})
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AddFuncLookup("nouncollectivepeople", Info{
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Display: "Noun Collective People",
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Category: "word",
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Description: "Group of people or things regarded as a unit",
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Example: "body",
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Output: "string",
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Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) {
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return nounCollectivePeople(r), nil
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},
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})
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AddFuncLookup("nouncollectiveanimal", Info{
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Display: "Noun Collective Animal",
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Category: "word",
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Description: "Group of animals, like a 'pack' of wolves or a 'flock' of birds",
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Example: "party",
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Output: "string",
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Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) {
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return nounCollectiveAnimal(r), nil
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},
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})
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AddFuncLookup("nouncollectivething", Info{
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Display: "Noun Collective Thing",
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Category: "word",
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Description: "Group of objects or items, such as a 'bundle' of sticks or a 'cluster' of grapes",
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Example: "hand",
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Output: "string",
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Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) {
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return nounCollectiveThing(r), nil
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},
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})
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AddFuncLookup("nouncountable", Info{
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Display: "Noun Countable",
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Category: "word",
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Description: "Items that can be counted individually",
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Example: "neck",
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Output: "string",
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Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) {
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return nounCountable(r), nil
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},
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})
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AddFuncLookup("noununcountable", Info{
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Display: "Noun Uncountable",
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Category: "word",
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Description: "Items that can't be counted individually",
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Example: "seafood",
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Output: "string",
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Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) {
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return nounUncountable(r), nil
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},
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})
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AddFuncLookup("nounproper", Info{
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Display: "Noun Proper",
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Category: "word",
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Description: "Specific name for a particular person, place, or organization",
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Example: "John",
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Output: "string",
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Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) {
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return nounProper(r), nil
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},
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})
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AddFuncLookup("noundeterminer", Info{
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Display: "Noun Determiner",
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Category: "word",
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Description: "Word that introduces a noun and identifies it as a noun",
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Example: "your",
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Output: "string",
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Generate: func(r *rand.Rand, m *MapParams, info *Info) (any, error) {
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return nounDeterminer(r), nil
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},
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})
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}
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