forked from ebhomengo/niki
44 lines
976 B
Go
44 lines
976 B
Go
//go:build windows
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// +build windows
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package windowsconsole
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import (
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"os"
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"golang.org/x/sys/windows"
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)
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// GetHandleInfo returns file descriptor and bool indicating whether the file is a console.
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func GetHandleInfo(in interface{}) (uintptr, bool) {
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switch t := in.(type) {
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case *ansiReader:
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return t.Fd(), true
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case *ansiWriter:
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return t.Fd(), true
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}
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var inFd uintptr
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var isTerminal bool
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if file, ok := in.(*os.File); ok {
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inFd = file.Fd()
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isTerminal = isConsole(inFd)
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}
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return inFd, isTerminal
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}
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// IsConsole returns true if the given file descriptor is a Windows Console.
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// The code assumes that GetConsoleMode will return an error for file descriptors that are not a console.
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//
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// Deprecated: use [windows.GetConsoleMode] or [golang.org/x/term.IsTerminal].
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func IsConsole(fd uintptr) bool {
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return isConsole(fd)
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}
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func isConsole(fd uintptr) bool {
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var mode uint32
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err := windows.GetConsoleMode(windows.Handle(fd), &mode)
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return err == nil
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}
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